new window.PS.lobby()
source/components/LobbyCommunication.js, line 25
Component that manage communication between GDK Client and Lobby
Extends
- starsGDK.Class
Methods
-
staticwindow.PS.lobby.gameLaunched()
source/components/LobbyCommunication.js, line 50 -
Game notify that it successfully launched and ready for server interaction
-
staticwindow.PS.lobby.gameLoaded()
source/components/LobbyCommunication.js, line 43 -
Game notify that it loaded it main JS/CSS resources and ready for next step
-
staticwindow.PS.lobby.preloadEnd()
source/components/LobbyCommunication.js, line 64 -
Game notify that it finished preloading main resources
-
staticwindow.PS.lobby.preloadProgress(percents)
source/components/LobbyCommunication.js, line 72 -
Game notify with preload progress
Name Type Description percentsNumber -
staticwindow.PS.lobby.preloadStart()
source/components/LobbyCommunication.js, line 57 -
Game notify that it started preloading main resources